ReD&D Wiki

Welcome to the ReD&D Wiki ReD&D is an attempt to create a modular tabletop gaming system based on the d20 system. ReD&D, as the name suggests, uses the D&D 3.5 system as a base, desconstructing it and reconstructing it in a new, hopefully improved, form.

Describe your topic
ReD&D is an effort by a small group of fans to recreate D&D 3.5 in a form better resembling our ideas. There are a number of goals for the project, most of them involving gameplay and how the system works.

First and foremost, ReD&D embraces a different ideology of standard D&D. While its history is very much about combat, ReD&D strives to make non-combat options available, and useful, even for a more traditional D&D game. It also does away with levels, choosing to embrace a modular nature, so that any character concept could potentially be created, without needing to result to esoteric multiclassing mechanics. Second, ReD&D believes that representing an "average" person should be the first step in making a character, followed by making them extraordinary. As such, options for representing an average character are prevalent, with a number of archetypes easily able to be made. Magic, psychic powers, binding spirits; all are intriguing, amazing, and great in concept. But, without interesting "little people," the game loses some of its realism (something of a contradiction, but still a game design for ReD&D). Third, ReD&D is an attempt at making a fun game that can cater to a variety of gaming styles. Likewise, it is being made out of a variety of sources, building into its core a very large quantity of information. It is not necessarily meant to be played all at the same time. Different aspects of it may be used at different times. While the entire system would make for a better game, it is a large undertaking to learn all the rules and how they work together. Information on the system will be put up in sections. Being in the process of creation, it will be updated sporadically, likely in bursts.

Making a Character
To begin with, look over the basics of character creation, which will help you in Getting Started.